Overview

KO COACH is an interactive training station for martial arts. An idea came from people who were engaged in this sports for a long time as trainers and competitors. There were few crucial problems that KO COACH was made to solve.

A lot of trainers are struggling with health problems due to pads training. The force of punches affects their bodies to such an extent that they have to choose between practicing martial arts on they own or training other fighters. This solution aims to provide the same or higher quality of training without negative side effects for the trainer.

Goal

The goal was to create an advanced training station supported with its’ own software, mobile app and desktop app. KO COACH ITS had to become a new sparing partner for beginners and professionals.

My role

I was leading the design process from research and ideation to execution. I conducted user tests, identified areas for improvement, and continuously refined the experience to enhance both functionality and usability.

Highlights

Highlights

Few views on ITS Software, Mobile App and Desktop App that create KO COACH environment for full experience

Introduction

Introduction

Few views on ITS Software, Mobile App and Desktop App that create KO COACH environment for full experience

Overview

When I joined KO COACH it was a garage-based project, supported by a software house but most of us knew that it was going to be one of the biggest succeses in this industry. The KO COACH came up from a professional enviroment and was inspired by everyday struggles noticed by martial arts trainers and competitors. It was meant to solve many issues like body overwhelming, sparing partner requirements, and efficiency.

To make it happen and be able to earn money, KO COACH had to be accesible to both, amateurs and professionals. We had to try to fulfill needs of users on different advance levels.

Timeline

Timeline

Few views on ITS Software, Mobile App and Desktop App that create KO COACH environment for full experience

June 2022

Joined KO COACH

A station prototype had already been built for testing - crafted in a garage by an incredibly talented team of engineers and programmers. CEO Kamil Sylwestrzak had a clear vision, shaped by his own and others’ experience in martial arts.

July 2022

First ITS interface

Right after joining KO COACH, we had to develop station software to display basic statistics during use. We knew it wouldn’t be an easy task to present information that users could read between punches.

December 2022

First Mobile App version

The previous designer who worked on KO COACH had created a mobile app concept based on the needs defined by the founders. We knew we had to simplify the app slightly, turning it into a remote controller for ITS to test Challenges and Trainings.

December 2022

First Mobile App version

The previous designer who worked on KO COACH had created a mobile app concept based on the needs defined by the founders. We knew we had to simplify the app slightly, turning it into a remote controller for ITS to test Challenges and Trainings.

December 2022

First Mobile App version

The previous designer who worked on KO COACH had created a mobile app concept based on the needs defined by the founders. We knew we had to simplify the app slightly, turning it into a remote controller for ITS to test Challenges and Trainings.

© 2025 Oskar Orfin

oskar.orfin@gmail.com

© 2025 Oskar Orfin

oskar.orfin@gmail.com