Started to work in 2016

I’ve been doing graphic design since elementary school. In middle school, I began earning money by designing graphics for YouTubers and small companies. In 2016, I started a sports photography business with my parents' support.

During high school, I became interested in UI design, like many graphic designers of that era. I started designing websites for small businesses, dreaming of working on comprehensive digital products.

Headhounted on Hackathon in 2018

I participated in a local hackathon in my hometown and was awarded for the best design. A year later, my team and I won the grand prize, which inspired me to pursue development in those fields. We have regularly participated in hackathons across Poland.

After my first hackathon, I was recruited by Smart Factor, a company specializing in smart city systems, where I began working part-time and eventually became a hackathon mentor.

Full time since 2019

Since 2018, we have been working as the UNICODES team on websites and our own startup in the esports industry. In 2019, we successfully sold our first mobile app and shifted our focus to more complex projects. I must admit that I spent much more time working than in school, but I don’t regret it.

In 2020, Smart Factor invited me to design the ParkON app. After that, I felt the need to take a little break due to motivational issues and started streaming on Twitch full-time for six months.

In 2021, I returned to product design at Smart Factor.

Breakthrough in 2022

I began my journey at Humanit, a software house located in Wrocław, where I developed two products: Efectivo, a Warehouse Management System, and KO COACH, an Interactive Training Station for martial arts. We built a web application, terminal software, and a mobile app for Efectivo, as well as a station interface, management web app, and mobile app for KO COACH.

I gained invaluable experience there and aimed to enhance the design process each day. We established intricate design systems for our products, conducted tests and research, and I spearheaded the redesign of the mobile app for both Efectivo and KO COACH.

What inspires me

Design is everywhere, and everything has been designed. I’m constantly inspired by new places, architecture, food, and innovative products and services.

Every time I encounter something well-designed, it prompts me to think about the insights behind it, who it’s for, how it solves problems, or simply how it brings joy.

The projects I’ve completed at Humanit have helped me realize that there is so much more to design than just the digital experience.

My thoughts about Product Design

I place great importance on creating coherent and well-thought-out products and system designs, crafting interactions, and equipping developers with content that minimizes doubts and issues during implementation.

I aim for design processes to be effective, but I ensure that I don’t blindly apply everything I read in textbooks, as I believe the ideal process should be tailored to the specific needs of each project.

The key is to understand others' perspectives and feelings.

In my free time

I strive to maintain diversity in my activities and interests, which keeps me motivated at work.

I am passionate about computer games and game design, football, esports, geopolitics, traveling, as well as food and cooking, but my greatest passion is product design.

Some of my interests benefit my work, and I often find that similar mechanisms can be applied in entirely different environments.

Freelance

Product Designer / Consultant

July 2018 - Present

Design Operations (Design Ops): Establishing design standards and optimizing workflows to improve team efficiency and consistency across projects.


Team Leadership & Mentoring: Onboarding new designers, conducting design reviews, and fostering a collaborative design culture within cross-functional teams.


Product Strategy: Advising on product scalability and UX strategy, helping stakeholders align business goals with user needs.


Workflow Optimization: Streamlining the design-to-development handover process to reduce friction and accelerate delivery times.

Design Operations (Design Ops): Establishing design standards and optimizing workflows to improve team efficiency and consistency across projects.


Team Leadership & Mentoring: Onboarding new designers, conducting design reviews, and fostering a collaborative design culture within cross-functional teams.


Product Strategy: Advising on product scalability and UX strategy, helping stakeholders align business goals with user needs.


Workflow Optimization: Streamlining the design-to-development handover process to reduce friction and accelerate delivery times.

Design Operations (Design Ops): Establishing design standards and optimizing workflows to improve team efficiency and consistency across projects.


Team Leadership & Mentoring: Onboarding new designers, conducting design reviews, and fostering a collaborative design culture within cross-functional teams.


Product Strategy: Advising on product scalability and UX strategy, helping stakeholders align business goals with user needs.


Workflow Optimization: Streamlining the design-to-development handover process to reduce friction and accelerate delivery times.

Design Operations (Design Ops): Establishing design standards and optimizing workflows to improve team efficiency and consistency across projects.


Team Leadership & Mentoring: Onboarding new designers, conducting design reviews, and fostering a collaborative design culture within cross-functional teams.


Product Strategy: Advising on product scalability and UX strategy, helping stakeholders align business goals with user needs.


Workflow Optimization: Streamlining the design-to-development handover process to reduce friction and accelerate delivery times.

Text

Mobile Designer / Design System Designer

June 2025 - Present

Mobile App Design: Led the end-to-end design process for the mobile application, covering concept, prototyping, and final UI delivery for iOS and Android platforms.


Design System Ownership: Held full ownership of the mobile design system, creating scalable components and ensuring visual consistency across the application.


Data-Driven Design: Conducted data analysis and usability testing to validate design decisions and optimize user flows based on key metrics.


Rapid Prototyping: Developed high-fidelity interactive prototypes to test new features and streamline the developer handoff process.

Humanit

Product Designer

June 2022 - Dec 2024

End-to-End Product Design: Led the design process for complex systems, including WMS (efectivo) and interactive hardware-software training stations (KO COACH).


Gamification Strategy: Developed and implemented gamification and competition mechanics for the KO COACH sports platform, directly contributing to user engagement and product growth.


UX Research & Testing: Conducted user research and usability testing to validate concepts and iterate on features based on real feedback.


Cross-Functional Collaboration: Worked closely with developers and trainers to design companion mobile apps and station software, ensuring seamless hardware-software integration.


Data Visualization: Designed real-time dashboards for asset tracking, safety monitoring, and reporting within the warehouse management system.

Smart Factor

Product Designer

Mar 2021 - Dec 2022

Mar 2020 - Sept 2020, Mar 2021 - Dec 2022

Mar 2020 - Sept 2020,

Smart City Solutions: Designed the ParkON mobile app for automated parking payments and developed comprehensive interfaces for municipal services.


Industrial UX: Created user-centered interfaces for specialized industrial and construction systems, translating technical requirements into usable designs.


Project Ownership: Managed the full design lifecycle from initial UX research and conceptualization to final delivery and implementation.

UNICODES

UX/UI Designer

Sept 2017 - June 2020

SaaS & Startup Design: Designed responsive websites and mobile applications for SMBs and startups in the gaming and Smart City sectors.


Gaming Interfaces: Co-founded a gaming coaching startup. Designed intuitive game interfaces (including GTA V mods) and analytical tools for competitive esports.


Rapid Prototyping: Participated in hackathons, delivering high-fidelity prototypes and exploring innovative interface concepts under tight deadlines.

© 2025 Oskar Orfin

oskar.orfin@gmail.com

© 2025 Oskar Orfin

oskar.orfin@gmail.com